Griffon Riders of Thale | Dwarven Outpost [120 x 90]
Griffon Riders of Thale | Dwarven Outpost [120 x 90]

Griffon Riders of Dun Thale | Dwarven Outpost [120 x 90]

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This map is available on my Patreon (https://www.patreon.com/morvoldpress).
PATRONS - get your download links for this map by clicking on the URL for your Tier (1, 2, 3, 4) below:

Tier 1 – https://www.patreon.com/posts/91878280?pr=true
Tier 2 – https://www.patreon.com/posts/91878319
Tier 3 – https://www.patreon.com/posts/91878377?pr=true
Tier 4 – https://www.patreon.com/posts/91878413?pr=true

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Welcome to the Dwarven Outpost of Dun Thale, home of the Thalian Griffon Riders, a small detachment of specialized dwarven cavalry that train and work from griffon-back.

The outpost exists within the small cap of a mountain range, neighboring an icy lake and a sheer dropoff to the east, allowing for the riders to easily launch and return from one of the [2] circular towers known as Rooks.

Many different chambers exist within the outpost, including:

[1] - The Great Hall, which contains seating for all dwarves of the outpost, and then some for guests.
[2] - Private Quarters for the Outpost Commander, Griffon Rider Captain, Master Smith, Master Artificer, Griffon Trainers and Advisor for the outpost.
[3] - Griffon Pens and Lift for caring for, maintaining and preparing the Griffons for travel and combat.
[4] - Griffon Rider Barracks, which can sleep up to [40] riders and/or other outpost guards, many of whom take on duties for cooking, cleaning and maintaining the outpost.
[5] - Forge, where the Master Smith toils away forging the Skylances, wind hammers and other weapons and armor for the riders.
[6] - Council Chamber & War Room for private meetings with the Outpost Commander and special guests, diplomats and officers.
[7] - Small Library, where the Advisor frequently works to author messages to be sent to dignitaries and other Kingdoms.
[8] - Deep Shaft Elevator, which can be operated from the library and controls a lift descending deeper into the mountain, where it connects to the Deep Roads and, ultimately, other mountain dwarf settlements, as well as the Underdark.

So, how I can use this location?

Travel Location - if the party needs to fly somewhere difficult to reach by land, or more quickly than they could reach by land or sea, this location would be a great place for the party to visit. Coming here may require making some contacts, making a payment or providing some kind of the service to the dwarves here.

Player Rescue - sometimes the party bites off more than it can chew and you need an out. Perhaps they could be found and rescued by a patrol of griffon riders and returned to the outpost to be treated and healed.

Dwarven Background Story - one of your players may want to have their character come from this location, or have a contact located here they could visit to request a service.

Underdark Access - The Deep Shaft Elevator allows travel to and from the Underdark, which would let players coming from the Underdark arrive at this location, should you wish, or allow players that can get to this location to make their way down, if that is where the campaign is taking them.

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I hope you guys can use this to tell some great stories!

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