Seatower of Balduran - 2nd Floor & Ramparts [60 x 60]
I am happy to bring you Part 2 of the Seatower of Balduran, a formidable fortress perched atop a rocky island in the bay of Baldur's Gate.
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This map is available on my Patreon (https://www.patreon.com/morvoldpress).
PATRONS - get your download links for this map by clicking on the URL for your Tier (1, 2, 3, 4) below:
Tier 1 - https://www.patreon.com/posts/tier-1-dungeon-81146477
Tier 2 - https://www.patreon.com/posts/tier-2-world-map-81312503
Tier 3 - https://www.patreon.com/posts/tier-3-master-87793681
Tier 4 - https://www.patreon.com/posts/tier-4-master-87797001
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The 2nd Floor contains:
Ramparts - Moving along the periphery of the Seatower are walkways and expansive towers overlooking the Bay from several angles. Braziers flicker with warmth, chasing away the damp sea air and chill alike, while soldiers watch the horizon for threats. The ramparts contain [4] ballistas and [2] catapaults for defense against naval or aerial attack.
Officer's Barracks - A smaller barracks on the 2nd floor houses the officers of the Seatower, providing them a private space to gather, take meals and plan.
Captain's Quarters - A private room off the officer's quarters provides the captain of the guard with quarters for meeting with soldiers and planning the day to day protection of the tower.
Privy - A bathroom on the 2nd floor provides access to bath and privy, connected with pipes that make their way into the base of the castle before emptying out of the sewer.
Guest Quarters - A spacious common area with bunk beds, table and amenities serves as a location for guests visiting the castle to rest. A private room leads off the common area for guests of note that may be traveling with servants, guards or other similar arrangements.
Outer Hall - A narrow hallway provides access to stairs leading back to the 1st floor, where two separate desks allow officials to log the coming and going of ships, make formal reports and coordinate the activities of the day.
War Room - This expansive hall allows the Commander of the tower to meet with this officers and other dignitaries to discuss defense of the Bay, pirate activities and other discussions related to the immediate area.
Small Armory - A small armory exists on the second floor with mostly shields, crossbows and baskets of bolts/arrows for rampart defense against a siege.
Small Office - A small office provides space for the local Scribe to perform their duties, tracking and maintaining the documents of the tower.
Advisor's Quarters - A spacious bedroom provides the local wizard/advisor with accommodations and room for study as they divine the nature of the sea, search for potential attacks and help guard against non-mundane threats.
Commander's Quarters - The Commander of the tower holds a pair of private quarters, a main room to entertain dignitaries or meet even more privately with his advisor or officers, as well as a private bedroom to which to retreat.
I hope you enjoy it!